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41. the trade highway - in Player Features and Ideas Discussion [original thread]
Originally by: Braise Erighani It is useless to keep repeating them that they should use these tools. They just won't listen. Then let them suffer for being stupid.
- by Macro Slasher - at 2007.10.22 10:10:00
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42. What if they nerfed gate-camps? - in EVE General Discussion [original thread]
Blah. Getting to low sec is way too easy already. I had a small pause in playing Eve, came back, noticed many things being reshuffled.. And it's ridiculously easy to get to low sec. I have managed to bump only into couple stupid Feroxes (too slow ...
- by Macro Slasher - at 2007.10.22 09:51:00
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43. Avoiding CONCORD, is it possible/legal? - in EVE General Discussion [original thread]
Sometimes when there are multiple aggressors the Concord gets confused and really forgets to assault back one or two. I have had this happen couple times on 1.0 and 0.9 when I have popped some miner... The sentries gladly worked though, I warped t...
- by Macro Slasher - at 2007.10.22 09:39:00
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44. Kills in highsec. Exploit or what ?? - in EVE General Discussion [original thread]
OP was just stupid not to leave instantly when getting scanned. He/she/it got what deserved.
- by Macro Slasher - at 2007.10.22 09:35:00
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45. Choice to pvp - in Player Features and Ideas Discussion [original thread]
Never.
- by Macro Slasher - at 2007.10.22 09:19:00
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46. Killed by concord for using an illegal module - in Player Features and Ideas Discussion [original thread]
Go buy a shotgun and go shoot a police officer on his leg. See what happens. Sheesh
- by Macro Slasher - at 2007.10.22 09:10:00
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47. PVE Server - in Player Features and Ideas Discussion [original thread]
EVE is pvp. There shall never be PVE server or PVE-only areas. I can come and pod you on your 1.0, silly carebear, and that is just CORRECT
- by Macro Slasher - at 2007.10.22 08:57:00
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48. PvP Vote - in Player Features and Ideas Discussion [original thread]
Eve is 100% PVP, all systems, everywhere, always. If you disagree tell me where you are so I can come and grief you out of the game. K thx bye.
- by Macro Slasher - at 2007.10.22 08:56:00
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49. ISK seller petition shortcut. - in Player Features and Ideas Discussion [original thread]
CCP is able to ban those people even without anyone having to "report spam", they can scan all the chats for ie. certain web addresses *cough cough* and ban those players pretty much instantly.
- by Macro Slasher - at 2007.10.22 08:49:00
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50. the trade highway - in Player Features and Ideas Discussion [original thread]
Originally by: Xlera ı dont like this part "merchandises buyed in the hub would be delivered where you are" It already exists, press the "contracts" button from the left side pane Works also for selling stuff at Jita without goi...
- by Macro Slasher - at 2007.10.22 08:45:00
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51. The end of Macrominers, I think this one will work - in Player Features and Ideas Discussion [original thread]
As 99% of those ships are not MACROminers but sweatshop operations, this would not work really.
- by Macro Slasher - at 2007.10.22 08:43:00
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52. Macro Miners, Again.... - in EVE General Discussion [original thread]
Originally by: I SoStoned CCP is never going to get rid of 80% of their empire playerbase (30-45% overall) by introducing macro/farmer countermeasures. Although you are correct in your evaluation of CCP's motivation I would like to poi...
- by Macro Slasher - at 2007.10.13 19:58:00
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53. Partially fix travel boredom by cutting warp times - in Player Features and Ideas Discussion [original thread]
90% of traveling itself is pointless. Go near your prey and live there. If you move with fleets, they use instas anyways and you got to be always non-afk.
- by Macro Slasher - at 2006.03.30 12:46:00
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54. Faction ship offers gone? - in Player Features and Ideas Discussion [original thread]
I don't know what your "used to" means but I think that at RMR patch they upped some numbers slightly.
- by Macro Slasher - at 2006.03.30 12:44:00
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55. Bumping - in Test Server Feedback [original thread]
F = mass * speed^2. Basic physics. A small ship going insanely fast has got more energy in the bumping. And yes, it must be able to affect the big ship. However, the small bumping effects should be dampened off.. Realistically every ship has got ...
- by Macro Slasher - at 2006.03.30 12:43:00
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56. Mothership for miners - in Player Features and Ideas Discussion [original thread]
Mining is secondary, its only purpose is to provide resources for the real players that use and blow ships up. The current outsourced mining operations in Eve are enough to provide all the minerals needed. The effort of the developers should be ...
- by Macro Slasher - at 2006.03.30 12:40:00
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57. Piracy = Profession ? - in Player Features and Ideas Discussion [original thread]
Stay away from piracy. It's a nice profession and respectable too. However pirates have been over-nerfed. The carebears whine constantly about them and their job has been practically balanced out of the game already.
- by Macro Slasher - at 2006.03.30 12:38:00
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58. maybe missles should miss more? - in Player Features and Ideas Discussion [original thread]
The same effect happens as they don't do as much damage on smaller/faster targets. After all, they ARE devices going fast and nimble.. They are supposed to usually get into the neighborhood for the explosion.
- by Macro Slasher - at 2006.03.30 12:35:00
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59. New Space Backdrops - in EVE General Discussion [original thread]
The best backdrop ever would be DARK space. I hate the unrealistically bright cloud crap.
- by Macro Slasher - at 2006.03.30 12:33:00
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60. Earning Cash Fast in EVE? - in EVE General Discussion [original thread]
Scam. Learn how to scam in escrow, and courier missions. Create price bubbles in market and use the information asymmetrics for your advantage. Buy cheap, buy everything out of the markets (of certain items. I'm not going to tell you everything.) ...
- by Macro Slasher - at 2006.03.30 12:32:00
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